

Alternatively, you can build a game from scratch to release without delving into the source code. The end result is that Torque 3D allows developers to add functionality, increase optimization, and learn how everything works. This means you have access to the inner workings of the code to customize it for your needs. The Torque 3D engine is written entirely in C++ and is fully accessible to you as a developer. The engine handles all of the elements of a game that run in real time on your computer. Further sections in the documentation explain these tools in more depth. To understand the basics of how the engine is setup and the tools available, a short reference is included below. Using TorqueScript and the collection of tools that are included with Torque 3D, you can build complete games (of many different genres) without ever touching a single line of C++ code. In fact, you do not need to know C++ at all. That being said, you don't need to be an experienced C++ programmer to use Torque 3D. This means that you can add to, alter, or optimize any component of the engine down to the lowest level C++ rendering calls. It is a professional Software Development Kit ("SDK") that will save you the effort required to build a rendering system, high speed multiplayer networking, real time editors, a scripting system, and much more.Īs part of Torque 3D, you receive full access to 100% of our engine source code.

Torque 3D was created by GarageGames to make the development of games easier, faster, and more affordable.
